If there is a simple solution for supporting both that scales to future new formats, then I support it. The 3d Player Skin Addon is an awesome addition for Minecraft players who want to give their skins more depth and realism. I voted for support only 1.8 and add a conversion tool. If we want to be unique in a way that's beneficial to Minetest, we should look for a skin format that is strictly more powerful than Minecraft skins, meaning that any Minecraft skin could be used in Minetest, but not the other way around. Copying the skin format of Minecraft is a fine and pragmatic way to reduce the work players have to do to have their skins work on both games. The default Minecraft characters use two files called Steveskin.png and Alexskin.png to generate the textures for the player character, called a sprite. Is uniqueness even a good thing with skin format? As long as the default player is a certain model, there's only so much you can do with the skin format. Being unique by sticking to the old format would be doing so at the cost of strictly less possible skins. Byakuren wrote:I don't think uniqueness is a valid argument here since the 1.8 format can emulate any 1.7 format skin anyway.
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